Showing posts with label Shinji Mikami. Show all posts
Showing posts with label Shinji Mikami. Show all posts
Saturday, 14 December 2019
The Evil Within - Review
I have never been huge into the horror genre, well at least with movies but with games, it's slightly different for me. Perhaps it's the deeper level of engagement and control? There are a number of standout horror titles for me; F.E.A.R. series, Until Dawn, Alan Wake, Condemned, and Resident Evil 7 and Resident Evil 4. Recently, my work brah Ivan offered to loan me The Evil Within developed by Tango Gameworks and published by Bethesda, I was intrigued so I said why not.
I love steak (yes I have used it before as an analogy but it's different this time). There is never a bad time to eat steak unless you have just eaten steak and even then I can usually chow down another. There is something challenging about a steak, especially a large one. Imagine the slab of meat below all cooked up and you have to eat it all. I mean if it is was there I would challenge myself to eat it, doesn't mean it wouldn't be a struggle or sweat a bunch, but could I finish it all? Playing The Evil Within I found myself asking could I devour this steak or was it more likely I would pass out?
Story
The story is starts out in an old mental asylum, a classic horror staple and immediately put me on edge. The protagonist is Detective Sebastion Castellanos, who has had lost his wife and daughter, along for the ride is Detective Joseph Oda mild-mannered and the brains, then there is Detective Juli Kidman cold, distant and doesn't feel like part of the team.
I was stabbed, chainsawed, driven off a hillside, strapped to a bed, and molested by something that didn't look human, that was the first twenty-eight minutes of the game. The story is unrelenting and certainly does not want you to feel at ease. The director of the game is Shinji Mikami who was the force behind Resident Evil 4.
The story is fantastic and constantly had me questioning the world I was in and what was real. Even after finishing the game I was still left curious, luckily there are three DLC which expands on the story...well two really. 'The Assignment' and 'The Consequence' focus on Detective Juli Kidman and what her role was in the story and what she was doing with everyone else was doing their thing. It definitely adds more depth to The Evil Within world, and there are some shocking revelations in it. 'The Executioner' focuses on a dad trying to find his daughter but in honesty, it doesn't really add a lot to the overall story.
Visuals
Playing The Evil Within it reminded me of Resident Evil 4, not that they look the same but that feeling of constantly feeling encased by the darkness that could swallow you at any moment. The enemies look human but are either a little twisted or completely deformed into something that left me genuinely creeped out. One of the most interesting character designs was the Safe Head, which is exactly what it sounds like and also where a butcher's apron covered in blood - lovely. There are a couple of areas where the sky is dark and the rain is heavily pouring down that felt so real it was almost like being in Sebastion's shoes.
Overall the visuals are eerie and quite unnerving, which is really what you want from a horror game. However, The Evil Within manages to do it better than most which really is saying something considering the number of good horror games available.
Music
With a horror game having the perfect soundtrack is key and the soundtrack is certainly perfection. There is something about it that made my heart pound and that was without the visuals or gameplay.
The soundtrack is composed by Masafumi Takada, who created the sound for Shining Soul 2, God Hand, No More Heros and Vanquish to name but a few.
The soundtrack is short and sweet or terrifying depending on which way you look at it and runs at just shy of an hour. My favorite tracks include; 'Clair De Lune (by Claude Debussy), 'Them', and 'Lurking In The Dark'.
Overall the soundtrack is great and certainly made my experience playing all that more terrifying.
Gameplay
Where to even begin? Firstly, the game is a third-person horror, initially, you start with nothing but a knife, kind of like the first Assassins Creed. This makes things extremely challenging and I ended up dying more than a few times, normally this would be annoying but I liked the challenge. Then you finally get some weapons which made me feel unstoppable, for all of five seconds. The enemies get much faster, smarter and tougher and ammunition is in short supply so if you are going to pull the trigger you better hit something. Most things can be upgraded by using brain goo? You sit in what can only be described as a torture chair, shocked and then you're upgraded.
The controls at times did feel a little awkward, for example when you are disarming a trap it takes ages to disarm it and it takes a second to stop and often run to avoid getting bludgeoned. I didn't think too much about it until Ivan informed this was not done by accident and in an interview with Shinji Mikami, he confirmed it was intentional. Detective Castellanos is far from the top his game and he has hit the bottle hard meaning sometimes even basic things can be tough, this is personified in the controls which I love. It isn't broken controls due to oversight or poor planning but a very intentional effort to put you in the shoes of Detective Castellanos.
While the entire game is challenging (not in a Bloodborne or Dark Souls way) I was able to overcome everything with a little perseverance. The only section that got a little frustrating was during the final chapter where there is an onslaught and with so little ammo it took me more than a few tries to get past it.
The DLC is a mixed bag. 'The Assignment' and 'The Consequence' focus on stealth more than anything else as you have no weapons for the most part. It did feel frustrating at times especially after playing as Sebestation who has a small arsenal. 'The Executioner' on the other hand was a lot of fun, you play as a Dark Keeper (the guys with a safe for heads) in first-person. All missions involve you beating the hell out of enemies, and you can upgrade yourself which was a lot of fun.
Overall the gameplay is amazing and manages to splice old school gaming with more modern games. If you are up for a challenge this game is for you.
Final Thoughts
So, after nearly thirty hours did I manage to devour the oversized steak? Yes, yes I did, even if I did gain a few pounds and sweat the same amount out of myself. The story is intriguing and kept me hooked throughout, the visuals are creepy and cool, and the music is on another level. The gameplay is frustrating good and certainly curious to see what has been done in the second installment. This one gets a very solid 4 out of 5
Thursday, 14 September 2017
Shadows Of The Damned - Review
I was recently in GameStop, which is something generally I try not to do as playing 20 questions with the staff when all I want to do is buy a game is not my idea of fun. Anyway, I wanted to see what they had on offer & also to check the pre owned XBOX 360 games to see if they had Resonance of Fate - which they did not. However, I did come across a game I played before by Suda 51 (Killer is Dead, No More Hero's, Sine Mora) called Shadows Of The Damned. I remembered how much fun I had playing it first time round & wanted to give it another go. So I brought the game to the counter, answered the many questions, gave over €6.99 & off I went excitedly with my purchase.
I have really been in the mood for cake recently, one, in particular, is a strawberry jam, clotted cream buttercream Swiss Roll. I know that is very specific but what can I say, I have very discerning tastes. Why do I like it? Well, I love cake, strawberry jam & buttercream, so simple yet so tasty & with a cup of tea it is simply heaven. The only downside is before you know it, it's all gone & you yearn for more. Playing Shadows of the Damned I found myself asking was I left wanting more or was I satisfied with my lot?
The story in some ways is very simple, your girlfriend is kidnapped & dragged to the underworld, your mission; save the girl & kill every demon that gets in your way. The protagonist is Garcia Hotspur; demon hunter, killer, all round tough guy & with a name like that he almost definitely worked in porn at some point. There is your partner in crime Johnson; an ex-demon, smart ass who has more uses than a Swiss Army Knife. Then there is Garcia's girlfriend Paula; beautiful, a little scary with a pinch of crazy & really likes lingerie. The Villain of the game is Fleming; ruler of the demons, not a nice guy & from the massive coat he wears really feels the cold.
The story is; dark, funny, crazy & filled with sexual innuendos. There are some great characters in the game & one my favorites is Christopher who is a merchant. I don't if it's because he sounds like a redneck, or because he is part man & part beast, or if it's the way he almost bites your hand off eating the white gems you give him but I just really like him. The plot is pretty solid as are most of the characters in it.
The visuals are pretty dark which suits the game perfectly, almost all of the game is set in the underworld, gruesome & freaky imagery is everywhere. There are; skeletons, demons, blood & gore, dolls attached to trees & a creature that poop's when you get too close. Some of my favorite levels in the game were the 2D paper animation ones which were a lot of fun & the library that was not only huge but also featured some interesting enemies. In terms of character designs I really liked; sushi lamp as he looked both cute & fun & bird man who looked really cool & made me think of Anima from Final Fantasy X.
While I don't generally make mention of the specific designer(s) when doing reviews this time it felt important to do so. Shinji Mikami worked on a multitude of titles including; The Evil Within & Resident Evil 4 (which is easily my most favorite in the series). If you have played any of the games he has worked on previously & enjoyed them there is a high chance you will really like this game.
The music is very varied in the game, which with some games can end up being a mess but this is not the case with Shadows of the Damned. The score features musical styles such as; love songs, goth rock pieces & a sound that reminds of something like the band U.N.K.L.E. There were many people that helped create the sound for the game including:
Akira Yamaoka is a composer who works include; all the music for the Silent Hill Series, Black Knight Sword & Killer Is Dead.
The Damned is a UK Goth Rock band formed in 1976. They have released multiple album & changed band members & musical direction over the years.
Mary Elizabeth McGlynn is a voice actor who has worked on both games & anime, including; Cowboy Bebop, Drakengard, Naruto & Resonance of Fate.
Joe Romersa is both a voice actor & musician, he has worked on many projects including; Akira, Ghost in the Shell, Outlaw Star & Resident Evil 5.
Troy Baker is a hugely talented voice actor who has worked on many many games including; Bioshock Infinite, Uncharted 4, Persona 4, Batman Arkham City & Far Cry 4.
The original album is little under an 90 minutes but there is additional music outside of this, my favorite pieces included: 'The Big Boner', 'Ghost Hunter', 'Justine For All', 'Twelve Feet Under',
'Different Perspective', 'The Castle Of Hassle', 'As Evil As Dead', 'Take Me To Hell (Broken Dream)', 'G-Drive', 'Entrance At Hell's Gate' & 'Sushi Lamp #2'. I have to give an honorable mention to Johnson who performs a freestyle rap used in the post credits which is hilarious. As a whole a good score with some great music.
Onto the flesh, the gameplay. Where to start? The game heavily features sexual innuendos which is part of Suda 51/Grasshopper Manufacture Inc. charm, if you are easily offend this game is not for you. The save points are created by a creature that poops when you approach him. There are story books in the game that both Garcia & Johnson read which are are always dark & often funny if for no other reason than for their commentary.
The are some great weapons like the Dentist which fires teeth & the big boner which can grow to enormous portions by letting Johnson ring a sex hotline. The negatives for me would have to be the accuracy of the weapons, getting head shots could be tough & some weapons were slow to fire even when you bought all the upgrades
Johnson's dialogue throughout the game is brilliant & if things ever seem to bleak he will always say something to lighten the mood. The game is dark but the crass comedy really helps balance it out. In all honesty I had very little to complain about in terms of gameplay.
This time around I played for about 10 hours & last time I played for about the same but did I leave satisfied or did I finish wanting more? Overall I would have to say I was satisfied, although if there were to be sequel or prequel I would be very interested in playing it. I had a lot of fun playing the game & I have no doubt I will play it again in the future. This one is an easy 4 out of 5
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