Friday 27 May 2016

A Wii Bit of Fun













My first introduction to the Wii was not a great one, let me explain.  I am what you might call athletically challenged, I mean I can walk without falling over but little outside of that. So when I had to head a virtual ball a few times it did not work out so well.  Overtime I warmed to the console & saw its potential, to me it was & still is a good console.


The console focused on fun, family & friends, while you can play alone the best experiences to be had are definitely with a group.  The Wii Remote, Nunchuk & some of the accessories are great &
although graphically the games were not very impressive it was never really about that.  Nintendo designed a console I really felt brought people together & reminded people what it is to just have fun.


I feel what damaged the console & stopped it being as successful as it could have been were the poor budget games that very quickly flooded the market.  As always Nintendo wanted to make their console not only appeal able to all demographics but also to all developers. They made it easy & relatively low cost for developers to release games on their platform, which was great but also had its draw backs.


In this post I wanted to highlight some of the great games that were released on the Wii & give you a good reason to buy it or go back to it.

















I type these words with a high level of confidence when I say I don't think there is any gamer that has not played at least one version or another of Mario Kart.  At its core the idea is very simple; drive round some great tracks with crazy power ups & try to come first place. The game itself is so much more than that & no matter how much you play there is always time for one more race.


Like previous installments there are different cups made up of a number of courses, some are new to the series & others are old favorites.  You have the option of playing Grand Prix, Versus, Time Trails & Battle.  The big difference with Mario Kart Wii outside of the new tracks is all the ways you can play, you can use:

Wheel accessory along with the Wii Remote
Wii Remote & Nunchuk
GameCube control pad
Wii control pad


The music for Mario Kart Wii is so positive & up beat that it's impossible not to smile when you hear it. It may sound cheesy but some of the music reminds me of being a kid playing in the park in summer time without a care in the world.  There is only one sound in the game that no matter how well your are driving or how confident you are about taking first place washes all of that away & makes you sweat, of course I am talking about the dreaded Blue Shell. With that one exception all the other music & sounds are awesome & non fear educing!


Visually speaking the games looks great from the design of the Karts & Bikes to the tracks themselves. Some of my favorite courses in design & to to play are; Choco Mountain, Delfino Square & Rainbow Road.  What did he say? Rainbow Road!  It's a great looking vibrant course & can be very challenging. While picking the course won't help you win any friends the joy & relief of coming first place cannot be replaced by anything else.


I think any truly great game is simple to play & hard to master, Mario Kart Wii is a good example of this.  Once you have played every course a few times you think yeah I am pretty good at this, that is until you take on other players & not just AI.  Mastering skills like drifting & getting a speed boosts at the start of a race are essential. The collectible power ups can shift the balance of a race massively, someone that is last place can get just one power up & end up taking first place & someone in first place can quickly be knocked down to last place. Some people get very frustrated with this system & on occasion I have too. What I love about it is that you can be last place on the last lap & still have a chance of winning & if you are in first place & miles ahead of everyone it isn't a guarantee your going home with the gold. The other players keep you on your toes & ensures you never become complacent or over confident.


For me the only real flaw is when using the steering wheel I don't find the karts/bikes maneuverability to be as good as it is with the GameCube or Wii Pad. Overall a fantastic fun driving game with no huge flaws & is one of the key reasons to buy a Wii or dust off the one you have.

















Ah Wario Ware, even saying the name makes me smile.  The first time I played it was at a friends house, a bunch of us were just hanging out & spent probably no less that three hours playing. While it would be easy just to say its a bunch of mini games it's a lot more than that & definitely not to be over looked.


There is a sort of story to the game, Wario discover a magical Form Baton that he and his friends use to have wacky adventures.  While the story is lacking it is not the sort of game that really needs one.


The game is silly crazy fun & the music used in it is equally so.  I love that the music sounds like it is encouraging you to have fun but also act quickly, this is really important in later levels where the game gets pretty manic. I like the design of the mini games themselves, the simplistic almost cartoon style animations along with the designs of Wario & his friends.


In terms of gameplay I can't say it enough but it is so much fun!  One of my favorites parts is the tutorial, strange right? You have this very serious & droll voice telling you how to hold your Wii Remote along with a little soul music playing in the background & then he says something funny at the end, for example:


The Umbrella

Hold the Form Baton vertically, thumb resting lightly on the button.
Through this stance, you channel the quiet dignity of a circus clown.


Another favorite of mine is a running game which requires you & your team mate to jump at different times & try to get as far as you can.  Being honest you don't really need to jump you can just move the Wii Remote or Nunchuk up quickly & it works just the same but it's more fun if you actually jump. My only real flaw with the game is that when you start you can only play single player. To unlock multiplayer you need to play the whole game through once solo, this seems strange as the game is clearly made to be played by more than one person.


I can sum the game up in five simple words; wacky, fun also buy it!

















I played House of the Dead 2 for many years in the arcades & loved every minute of it. Unfortunately over time you end up moving on to other games & start to forget about killing zombies, killer toads & imps that can control axe wielding suits of armor. Of course that is until it gets released on the Wii & you say to yourself "oh yeah I loved playing that game I must buy it".


The story is set a short time after the original, you are in Venice looking for missing Agent G. After battling a few enemies you find G who is wounded & gives you a journal detailing almost all the bosses & their weak points.  I always thought G was really great for doing this, it's just a shame it did not do him much good. As always there is a rich mastermind that thinks causing chaos & destroying civilization is a good thing & his name is Caleb Goldman, which being honest is a pretty cool villain name. You get to shoot your way through a horde of different enemies & try to save the world.


If ghosts listened to music then I think the House of the Dead soundtrack would be one of their favorites. Spooky noises, eerie screams & moaning zombies help fill the game with despair.  This of course works well with the setting of the game & helps create a grim atmosphere.


For the time graphically speaking the game looked great but I wished they had done a remastered HD version of the game. The set pieces & enemies really add depth to the game especially with some of the bosses. One of the features I loved was the blood & gore effects you got when killing enemies, it was always so brutal but so cool!


I loved using the gun on the arcade version & while the Wii Gun is not quite the same I feel its pretty close. Although some of the boss were cool & added some great tough battles it was always the regular enemies I liked best. There was the big chain saw guys you had to shoot a ton of bullets at to kill. There was the dual axe zombies that you have to wait for them to reveal there face so the bullets would not deflect off their axes. Of course once of my favorites is the zombie toads that would come out of no where & bite you.  Rescuing civilians was great as often you were rewarded with health packs, however failing to save them resulted in tears & a bloody mess.


Has the game aged? Yes most definitely. Is it still a great gore filled shooter with a cheesy story line & zombie toads? Yes.  If you have not had the chance to play it before or want to play it again the Wii version might be the way to go.



Once again another post draws to an end, I am reminded that I still have my Wii set up downstairs in my living room & I should really play it more. I regret in some ways that I did not play more titles on the Wii but my focus was usually on the Xbox 360.  Here are some the games I wished I had played & still might:


Super Mario Galaxy 2
New Super Mario Bros
Donkey Kong Country Returns
Xenoblade Chronicles
Mad World
Kirby's Epic Yarn
Pikmin






Friday 6 May 2016

iDig 2016 Highlights






I am just back from iDig 2016 & it was amazing!  I wanted to take some time out from my regular posts to share a few highlights from the three day event.


For those of you who are not aware of the iDig Music Festival it started in 2015 & is the brainchild of the fantastic, talented & wonderful Eimear Noone.


It's hard with just simple words to explain what exactly iDig Music Festival is as I really feel it is something that has to be experienced to be fully appreciated, that being said I will do my best. The iDig Festival is a celebration of Video Games Music but it is so much more than that.  It's about those who create the music, the games they are part of & the people who play them.


I am going to talk about some of the highlights for me from this years festival & try to give you a better feel of what it is all about.




DAY ONE

29 APRIL, RDS DUBLIN



My first day I got to play a lot of new games & software being developed by Irish Companies.  While there were many great products being showcased there were two that really stood out for me.


The first was a game called Project G by Nebula Interactive . I met two of the team & they spent a bit of time talking about their game with me.  It's a retro style side scrolling game set in the future where there are secret marine farms being used to produce food.  There are cybernetic fish-bots being used to protect the farms from Predators.  Then one day your fishy friends seem to be hacked or are experiencing some kind of glitch & become enemies.  It is your job to fight back & save the human race from extinction.


You are in a futuristic submarine that has your basic primary weapon & secondary weapons system. There a number of different weapon loadouts & the submarine itself is upgradeable. In terms of gameplay the early levels aren't too tough but as you move through the different levels & areas the enemies get bigger, become more numerous & even harder to kill. Making for a challenging experience.


The game has a great fast paced soundtrack which I feel really works well especially with the sometimes hectic gameplay.  Both the foregrounds & backgrounds feel rich, deep & colourful.


All in all the game is a great fun side scrolling title that could end up becoming a classic.


The game is available to pre-order on Steam today & is released on Friday 13th May. I would highly recommend adding this to your Steam wishlist.






The second stand out product/website for me was GameX. In a nutshell the site builds a profile based on the games you have played & gives you suggestions as to what else you might like.  By using their hub you can download from platforms such as Steam & get discounts for doing so.  If you get your friends to like & use them, that gives you rewards. On top of this there are regular giveaways in the form of vouchers.


There will be a smart phone version of GameX being released which I think is a great idea as sometimes I like to mess around with my phone on lunch break or on short journeys & I am not sure what to play. I always feel like there might be a great game I am missing out on & this product might be able to stop that from happening.


GameX will be relaunching in the next 60 days & if it lives up to all I was told about it then it will be something really special.









DAY TWO

30 APRIL, RDS DUBLIN



Day 1 one was great for me but Day 2 was even better!  There are two things that really made my day; the first was watching the documentary Beep & the second was seeing Spoony Bards perform live.


Firstly I want to talk about Beep, which is a look at the evolution of music in the games industry. It opens by talking about the first sound chips used & the limited sounds they could produce.  The musicians & composers outlined the struggle they had to try to get so much from so little & the innovation that was created because of it. As the technology evolved so did the sounds that could be produced, while more complex music could be created new struggles arose & had to be overcome.


I really don't want to spoil it for anyone that has not seen it but I highly recommend watching it whether your a musician, composer or just a game enthusiast.



The second highlight of the day was watching the Spoony Bards play live, these guys are so good I would have paid just to go & see them. Why, what's so great about them? Well, I'll tell you.  


You have the leader of the group Peter playing keytar which should be enough in itself, I mean come on keytars are cool but he also has the voice of a bard.There's Marcus who goes hell for leather on the drums & always has a smile on his face. On keyboard you have Orla creating some simply awesome sounds. You have Thomas, a fantastic & talented bass player who if I am not mistake was also part of the orchestra at iDig 2015. Then there is Dario who can really shred on guitar but he also has another great talent - he is able to play the ocarina!


They play music from games such as; Kirby, Tetris, Skyrim, Zelda & many others, they also add there own unique sound to them. Listen to just a taste of their awesomeness below.







While there were many great reasons to be at iDig 2016 seeing the Spoony Bards play again was definitely one of the best & am looking forward to seeing you guys at iDig 2017.





DAY Three

1 may, convention center dublin

Video Games Live




While the matrix dialogue is overly used I do think its apt to use it here, "unfortunately, no one can be told what the Matrix is you have to see it for yourself". Video Games Live is more than just a concert its an experience, no matter what words I share with you it will not be enough to do it justice.  I got to listen to talented artists create music from video games old & new along with watching amazing visuals on three large screens from those games.


It very hard to pick my favorite parts of the concert but I will try to do it all the same.  The first thing that caught my eye was the outfit being worn by Eimear Noone & designed by Claire Garvey.  I have never seen anything quite like it but it suits Eimear perfectly (see below).





Then there was a piece from the Journey soundtrack which is very moving & was made more so by the vocals of Maykay from Dublin band Fight Like Apes.  She has a great voice & has made me want to listen to more of their work.


The next part that really got me really excited was watching the opening cinematic from Overwatch along with listening to the music from it.  Up until this point I had not paid a lot of attention to Blizzards upcoming release as I am not a huge multiplayer fan but I have to admit it got me pumped up about it, it might be time for me to look at playing some more multiplayer games. 






I have to give a big hats off to the Tri-Force Quartet who not only helped in creating the iDig Music Festival but also played tirelessly throughout the festival including the night of Video Games Live.
The quartet is made up of Chris Ferrara - 1st Violin, Jacob Roege - 2nd Violin, Stanley Beckwith - Viola & Chad Schwarz - Cello.  As you have probably guessed they like to play a little Zelda from time to time but also play music from; Final Fantasy VII Advent Children, Mario, Halo 3, Super Smash Brothers & many more.

If you have never heard them play before I recommend taking a few minutes to sample some of their music below.






It was a huge surprise, hearing the music from Phoneix Wright Ace Attorney live! Getting to hear the music from the game along with seeing a selection of some of the best moments played out on screen was a real treat.  The moment Mr Wright's face came up on the big screens it just made me smile.  A great series of games & since the show all I want to do is play the games again.





Everything I mentioned are just some of the highlights from the evening but there were many others I loved too.  If you have never been or listened to Video Game Music played live then you are missing out on something special & I implore you go & experience it for yourself as soon as you can!


shout outs & thanks

Idig 2016 festival




It might seem a bit over the top giving thanks to all these amazing people but my wife and I had such a great time that we want to take some time to give a few shout outs to the people that helped make iDig 2016 so great:


Eimear Noone - your enthusiasm & passion is amazing, to see someone as talented as you perform again was a real treat.

Craig Stuart Garfinkle - you helped produce yet again another amazing event along with composing & talking about your craft, I am looking forward to seeing you at iDig 2017

Andrew Overfield - you were fantastic on stage at Video Games Lives & hope to hear you again next year.

Spoony Bards - ye are like no other bards I have heard before, twas a great show & I look forward to hearing more of your epic adventures next year.

Dara (sorry if that's the wrong spelling of your name) - I really appreciated the time you took to speak with me & my wife about the show & listening to our feedback.


There are just so many other people to thank including:

Tri-Force Quartet
Terran Gregory
Neal Acree
Russell Brower
Classroom Battles
JJ McNamara
Allan Duggan
DIT Traditional Irish Music Ensemble 
Team Laughing Reign Games
Team Wozi
Team Out of Curiosity


& not forgetting all of those who worked tirelessly behinds the scenes to help in creating this amazing event.

Thank you everyone & I look forward to see you at iDig 2017!