Showing posts with label Borderlands. Show all posts
Showing posts with label Borderlands. Show all posts

Sunday, 19 November 2017

Dishonored 2 - Review


I remember when the original Dishonored game was first released, everyone was raving about it so eventually I decided to play it.  After playing I felt underwhelmed, it wasn't bad but definitely wasn't everything it was hyped up to be.  When I heard they were releasing a sequel I was mildly interested, mostly because this time you had the choice of playing as either Corov or Emily and the early gameplay looked good.  Lucky enough my favorite technician and buddy SiniĊĦa (kidding, you are all my favorite) loaned me his copy so I could give it ago.


Let's talk about soup.  It's healthy, can be tasty and is great if you are not sure what else to eat.  There are hot and even cold soups, why there are cold soups I don't know but they exist.  There are simple soups and more complex ones.  For me the most basic soup is tomato, nothing wrong with it but it's not really my soup of choice.  Add a little chili or another ingredient and yeah it can be nice but by itself, meh.  Playing Dishonored 2 I found myself asking was this just a plain tomato soup or was it something more exciting?



Story


The story is set fifteen years after the first game and Emily is now Empress after her mother Jessamine was assassinated.  Her father Corvo stands by her side as her Royal Protector, but don't be fooled Emily can handle herself.  The game starts on the anniversary of  Jessamine's death,  naturally a great way to dishonor her memory is to stage a coup.  Things get intense fast and you have to choose to play as either Corvo or Emily.


The story is about revenge which is great as I like revenge stories, but I did feel Dishonored 2 shared a little too many similarities with the first game.  Clearing your name for a crime you didn't commit, saving someone you love and helping to clean up the corruption by kicking asses and taking names. While the story isn't bad I wish the studio had been a little bit more adventurous, while there were some interesting characters it just felt a little too familiar for me.




Graphics


This time around the game is visually more impressive and features a lot more detail especially the interiors of buildings, however like the first game it suffers with something I can best describe as the 'unfinished painting effect'.   Some people have said that the game is visually impressive, I would argue that point.   I was speaking to a friend of mine about it recently who made a really good point about it, the Borderlands Series has a very distinct art style that is purposeful and works well with the style of gameplay it offers but with Dishonored it feels out of place as the gameplay has a darker and more serious tone.  There is a clear foundation of something that could be really special but instead just feels unfinished, the colours often feel very basic and some parts of the background look half completed which stops the world feeling organic.


All the visual bashing aside there were some areas of the game that looked great and stood out for me.  The two that come to mind are; the journey out to the Addermire Institute and the Clockwork Mansion.  Travelling out across the water to the Addermire Institute is great as you really get to focus on your surroundings, the building itself looks like the setting of a horror movie, it gives a real feeling of isolation.  The Clockwork Mansion was hands down my favorite area, pulling levers in the house completely changes the structure and layout of rooms and feel likes a real feat of engineering.



Music


The score moves between two very distinct tones, somber and foreboding.  These sounds are conveyed through the harsh use of percussion and stringed instruments.  Listening to the score again it really gave me pause as I became so used to the music in the game I almost didn't notice it.  While I know that sounds very negative I actually mean it as a positive, with many other games I have played the music almost feels like a separate entity rather than being intertwined as it was in Dishonored 2.  Perhaps it is an oxymoron to say the music was distinct but also subtle but I think with this score it really does settle comfortably between the two.


The creator of the sound was American composer Daniel Licht who sadly passed away earlier this year.  He worked on films, TV series and games, some of his works include: Dexter, Amityville: A New Generation, Hellraiser: Bloodline, Silent Hill: Down Pour and the Dishonored Series.


Outside of this there were a few additional people who contributed to the score including;
Ravi Krishnaswami creative director at COPILOT Music + Sound, Raphael Colantonio founder of Arkane Studios and one Stevie Nicks of Fleetwood Mac.  John Benthal, Lev Zhurban and Brian Slattery were the musicians who helped create the sound of the Serkonos group who can be found playing in different parts of the game.

A very enjoyable soundtrack and I really liked the additional pieces of music, my favorite included; 'Dishonored 2 Main Theme', 'Corvo Trailer', 'Void Theme', 'Delilah's Theme (Combat)'
'The Coup' and 'Silver and Dust'.



Gameplay


Onto the meaty goodness that is the gameplay.  As noted earlier you get to play as either Emily or Corvo, as I had played as Corvo in the original I wanted to mix it up and see what Emily had to offer.  Dishonored 2 is a first person, stealth, action, open worldish game.  The combat, weapons and abilities are pretty good and sometimes a little weird.  The combat for the most part works well, the swordplay can be a lot of fun and choking someone out mid-combat never gets old.  If you want to take the non lethal approach then you will likely need a lot of sleep darts and stun mines, there are buffs and abilities you get later in the game that will help you minimize the amount you use and save you money. There are a lot of abilities you can unlock in the game, my favorites were; shadow walk and mesmerise.  Shadow Walk allows you turn into a ghostly looking shadow and knock out enemies which looks really weird.  Mesmerise allows you to distract people for a time, which ends up looking like a moth gravitating towards a flame, funny and useful.


There are upgrades for your weapons in the form of blueprints but the downside is you can't make them.  Basically you find the blueprint, pay to get it made and then you can buy it on the black market.  This bothered me a little because you were paying for the item to be made and then paying for it again once it was made along with going to the effort of finding the blueprint in the first place.  I feel they should have either allowed crafting of items or just be able to buy them in the shop day one. Sorry you can craft bone charms and runes which I found playing on normal difficulty did not come in that useful as a whole.


Similar to the first game there is an otherworldly element,  it is definitely more present this time around. The mechanical heart appears again and is used to track down runes and talisman that will help you on your journey.  Playing Dishonored 2 I couldn't always figure out if the studio wanted to make a serious stealth game with otherworldly elements or an otherworldly game with some stealth elements. Overall though the gameplay was pretty solid and had some interesting moments.




Final Thoughts


So after nearly twenty hours how did I feel?  The experience was better than expected but overall it wasn't amazing.  The story felt a little rehashed, the visuals were better than the original but still not quite there.  The soundtrack was great and there was some good gameplay.  I think like tomato soup Dishonored 2 just wasn't for me.  Scoring this was one was tough but in the end I could only give it 3 out of 5

Wednesday, 5 July 2017

Tales of the Borderlands - Review


I remember playing the original Borderlands when it first came out & I loved it, including all the  add-ons.  I played the game through multiples times solo & in co-op, naturally when Borderlands 2 was announced I was excited.  I felt gameplay wise it improved things over the original but the story, humor & characters were not as good.  I decided to try the add ons & liked some of them, then they started creating loads of mini add-ons which were not so great, I became bored of it & never went back to playing it.  When the Pre-Sequel was released I was fairly nonplussed about it & decide to give it a miss.  However when I heard Telltale Games was doing a game on Borderlands I thought to myself, hmmm this might be interesting. Unfortunately it got lost in the pile of many games I wanted to play until recently when I saw it on special on XBOX Game Store.


How do you feel about ready meals, more specifically Chicken Curry?  Well normally speaking it is passable as food, sates your hunger & tastes alright, it's good when you are in a bind or have no idea what else to eat.  On occasion though you have a really tasty chicken curry ready meal, so good you want more of it, with naan bread, onion bhaji's & some poppadoms. Playing Tale of the Borderlands I had ask myself was it a barely passable ready meal or some tasty meal that made me want more?




The game is introduced & narrated by everyone's favorite weapons dealer Maaarcuuus!  Bruce DeBose does his voice, there is something both comical & serious about it that works really well. The game has you take control of two characters.  There is Rhys (voiced by the talented Troy Baker), company man, snappy dresser & Fiona (voice by the equally talented Laura Bailey), con artist who has a kind of has steam punk look about her.  


Rhys has his best friend Vaughan (numbers man) & his other best friend Yvette (requisitions & lunch). The two are trying to help Rhys take control of Hyperion, unfortunately his nemesis, Vasquez (voiced by the hilarious Patrick Warburton) has other plans.


As with the Walking Dead & other Telltale Games the game is heavily story driven so I will need to spend a little time talking about it.  I have split it all up by the episodes & have given a little taste of what each of them are about while trying not to give away any spoilers.


Episode 1 - Zer0 Mission 


We are first introduced to Rhys & Fiona in flashback form, they have been kidnapped & their captor wants to know what brought them to this point. With the demise of Handsome Jack (Borderlands 2) there is a power vacuum building in the Hyperion company & one man in particular is looking to become top dog - Rhys.  Unfortunately this won't be happening anytime soon due to his nemesis Vasquez taking the promotion for himself.  Not prepared to take things laying down Rhys decides to head down to happy, safe Pandora to get himself some ol' fashioned revenge.  Turns out company men have no business being on Pandora as he & his friend Vaughn quickly discover.  Lucky enough they hobble together an alliance with two con artists; Fiona & her sister Sasha.  Episode 1 finishes off with; betrayal, loss, a ghost & a treasure map.


Episode 2 - Atlas Mugged


Episode 2 starts with more questions from Rhys & Fiona's captor, we get to see the story from both of their perspectives & try to work who is telling the truth.  It turns out sporks are handy not just for eating food, Rhys makes a frenemy & a treasure hunt begins.  Episode 2 has a very intense start; things go from bad to worse for Rhys & Vaughn, Fiona & Sasha aren't fairing much better.


Episode 3 - Catch A Ride 


The gang have just escaped from an Atlas facility, of course they think things can't get any worse, they are wrong. They discover Project Gortys which will help lead them to the treasure but only once it's fully completed.  Robot hi jinx ensue & the group is taken on a scavenger hunt, unfortunately for Vaughan he ends up having a shocking time.  The ending of episode 3 is unexpected & is by far the best episode so far.


Episode 4 - Escape Plan Bravo


The team are on the hunt for the final part of Project Gortys but it might be tougher than expected. It's time for a heist, as we all know every good heist needs, spaceships, high fives, skin pizza, travel sickness & cool slow motion walking.  Of course it's not that simple & we end up seeing the ultimate power of the Hyperion home base - Helios.



Episode 5 - The Vault of the Traveler 


Things are not looking good for Rhys & his frenemy is not too happy with him.  Sacrifices are made, Project Gortys is brought to the next level, many battles take place & we finally get to see if the gang will get their treasure.  We also discover who Rhys & Fiona's kidnapper is & why he captured you.  It is an action packed & drama filled conclusion.




If you have played any of the previous games in the series you will be used to the art style, which is continued in Tales from the Borderlands.  The character designs are interesting as always in Borderlands, Rhys was one of my favorite character designs,  he has a robotic arm, echo eye implant & a two face style outfit.  Some of the set pieces looks really good especially in the Jungle area in Episode 3 & the Road Trip montage in the same episode looked great.  The design used for the intros & credits looked really cool.

All in all the visuals are exactly what I have got used in the Borderlands series, no more, no less.  As the saying goes, if it ain't broken why fix it?


The music has many sides to it, sometimes it is subtle, sometimes  it intense & other times it has a high octane action sound. Listening to the soundtrack again I can definitely here elements of the Walking Dead.  There are some people who suggested it has a Firefly-esqe sound & I would have to agree but maybe that's because it feels like you are a bit of a space cowboy in the game.  There are number of artists that makes up the sound in Tales of the Borderlands, they include:


Jared Emerson-Johnson; who was the composer for Telltales The Walking Dead, The Wolf Among Us & Sam & Max Season 1.


Additionally there were a number of artists who's songs made up the soundtrack, they include;  Twin Shadow, Shawn Lee, Nino Moshella, Jungle, James Blake, The Rapture, Wilco, Halsey, The Weeknd, Ed Sheeran, Lana Del Ray, Sara Jackson-Holman.


There are many great pieces of music in the game, some of my favorites include; 'Boot Game', 'Caves', 'Dam Top',  'Purple Skag', 'Run Through the Desert', 'Lynchwood Sheriff', 'Jungle Chase'
'Tundra Express'.  There were a number of songs that stood out for me; 'To The Top' by Twin Shadow,
'Kiss the Sky' by Shawn Lee & Nino Moshella,  'Busy Earin' by Jungle,  'Piece of the People We Love' by The Rapture.  Overall a solid soundtrack with some interesting pieces of music.



Onto the meat, gameplay!  Traditionally in Telltale games the action or quick time events are sporadic,  the gameplay itself focuses on picking responses to what is being spoken about.  In Tales of the Borderlands there is significantly more action sequences which makes things both different & really fun.  


One of the features I really liked was Rhys's echo eye which is used to obtain more information on the world around you, more often than not the information give is really funny.  One thing that seemed a little pointless was the inventory as it was not like you had a choice in what you could use. Also Fiona collecting money felt unneeded as what you could buy was not that good & did not really make the gameplay anymore enjoyable.


While I enjoyed the latest series of the Walking Dead I felt that Javier & Clementine did not get equal screen time where as with Rhys & Fiona I did not find this to be the case.  I enjoyed the dynamic between the characters & it was interesting trying to work out what the real truth was.  For me part of the appeal of Borderlands is the dark humor which has been a staple in the series. As with the other games it can be; gross, graphic, foul mouthed, intense, crazy & very funny.


There were two really stand out moments when playing; the first was the gun fight in episode 4, which I have to say hands down is one of my favorite shootouts ever, the second was the end boss fight which was not only fun but also felt a bit like Power Rangers.


There was some interesting gameplay that by & large worked well,  it is something I would be interested to see used more in future Telltale Games.



So after 12 plus hours what did I think of my experience in Pandora?  Honestly pretty good, I had a few issues when it came to story as I felt occasionally the pacing was off & a few gameplay elements felt a little unneeded but as a whole I really enjoyed it.  I would be mildly curious to see if any of the story from Tales of the Borderlands will show up in Borderlands 3.   Overall I give this game a monkey thumbs up!